Workshops and Invited Talks

My research and interest in mentoring led to numerous opportunities to act as a guest speaker in courses.

I’ve also facilitated workshops in the university, discussing CVs, prelim processes, visual designs, and other topics. Because some topics have sensitive or private information, such as addresses of participants (CVs) or data I don’t have permission to show (Prelims; Portfolios), I am not comfortable hosting them online.

Below are some of my most recent talks, along with their slideshows.

Kill Research.png
https://docs.google.com/presentation/d/1oS2rBiplI0yOBs2qdyaMfSY4VjJqDI0oAmbxeNr_2-w/edit?usp=sharing

“So People Wanted to Kill You” was designed for a course on digital cultures. It documents the early stages of my dissertation about how difficult performing ethical (for participants) and safe (for the researcher) projects are. At length, I discuss how fans of a television show threatened me for discussing it in my dissertation and coping strategies to recover. Another version of this talk is planned for a research method course.

Writing Reviews
https://docs.google.com/presentation/d/1ZsNubMcWllBK6tQyerXxuvGbHOgvQuo87a5hu3sFxHc/edit?usp=sharing

“Writing Reviews” was designed to introduce first-year doctoral students to the genre of reviews (book, digital exhibit, technology, etc.) in the field. Predominantly, however, the talk was how to outline, develop, and publish your own.

Gamergate in 2019.png
https://docs.google.com/presentation/d/1dUy6GphTnvgrxQ8ebhnJJxLG_4izHWg9modtyZPkS6Y/edit?usp=sharing

“GamerGate in 2019” follows my earlier work on harassment in a digital culture course and what cultures perpetuate it. For many, GamerGate, first encountered in the class, felt outdated. Through my work, I wanted to demonstrate the prevalent problem and still ongoing cultural contexts, especially in light of a recent game developer’s suicide. Additionally, I wanted to use this presentation to discuss resources for safety and what mechanisms are in place to avoid harassment.